About

Just Getting Started

Four products for people who deserve better boxing data, simpler Mac storage, more private workplace tools, and strategy games with lasting consequences.

I'm Carrington Dennis, a founder and software engineer based in Baltimore.

I started Carrington Creative Studios to build the kinds of products I kept wishing existed. Right now, that means a better home for boxing data, a simpler way to clean up a Mac, a more respectful approach to workplace attendance, and a strategy game inspired by the city where I grew up.

They are very different ideas, but they come from the same instinct: find something frustrating, overlooked, or poorly served and make a better version of it.

I work across the whole stack, from the interface people use to the systems running underneath it. AI has changed how much of that work I can take on myself, but the technology is not the point. It gives me more room to explore ideas, move quickly, and build with a level of ambition that once required a much larger team.

This site is where I share the products, experiments, wrong turns, and ideas that come out of that work.

What I'm building

  • Kill the Body — For boxing fans who want to follow fighters, fights, rankings, and records without having to piece everything together across promotional sites. _Live._
  • SupaDupa — For Mac users who are running out of storage and want a simple, private way to see what is taking up space and clean it up. _Live._
  • CoffeeBadger — For hybrid teams that need to understand office attendance without tracking employees’ movements or creating a permanent location history. _Prototype._
  • City of Consequences — For strategy players who want a crime game where their choices reshape the city, its neighborhoods, and the people living in it. _Prototype._

How to follow the work

  • Experiments is where I share what I'm building and learning along the way.
  • Essays is where I work through the larger ideas behind the products.

You can also Subscribe to follow new releases, experiments, and writing as they come out.

Follow the work

Experiments is where I share what I'm building, testing, and learning along the way. Essays is where I work through the larger ideas behind the products, industries, and technologies that interest me.